Wario Ware infinitive energy 22DAB941 9DF4A9AD difficulty modifier 003039E4 000000XX speed modifier for minigames [NOTE #1] 10303886 00000xxx without jokercommand (activatorcode): REALLY SLOW 7A2FA7C6 574B6E25 medium slow 7947A358 0D3C15E6 medium fast 12C2DBB2 3D77EC87 REALLY FAST AC12FB70 2C75A5D8 with jokercommand (activatorcode): [JOKER-NOTE] REALLY SLOW (press select + down) DFC3E3E7 9CBF315A 7A2FA7C6 574B6E25 medium slow (press select + left) BD24003A F39A9418 7947A358 0D3C15E6 medium fast (press select + up) ED6159A6 27E08F90 12C2DBB2 3D77EC87 REALLY FAST (press select + right) 0E5BB481 F17FDEC1 AC12FB70 2C75A5D8 speedmodifier for almost everything exept minigames 203048b4 0000xxxx without jokercommand (activatorcode): really slow [NOTE #2] AED252F0 54466D70 medium slow [NOTE #2] E5EC8924 0EEE108E medium fast 17ED4F0A 154CEA07 really fast BC86ED5A 7517D6AA INSANITY! [NOTE #3] 8B2BA884 7DACD613 with jokercommand (activatorcode): [JOKER-NOTE] really slow (press start + down) [NOTE #2] 1EB5FDF3 511EDC5D AED252F0 54466D70 medium slow (press start + left) [NOTE #2] FB37DEB9 B6F79107 E5EC8924 0EEE108E medium fast (press start + right) EC87DD3B 1761E007 17ED4F0A 154CEA07 really fast (press start + up) 6F7EBC22 5B448FA4 BC86ED5A 7517D6AA INSANITY! (press start + select) [NOTE #3] AEF5D988 D0EF4C66 8B2BA884 7DACD613 © UltramasterBDJ from: www.beyond-cheating.de NOTE #1: The codes do not work for the games accessable directly from the menu, meaning games such as "Paper Plane", "Jump Forever" etc.. NOTE #2: Using the non-minigame-slow-motion will give you almost infinitive time during a minigame... HOWEVER, you NEED to deactivate the codes before starting the game, else you won't get past the startscreen (or probably not even past the Nintendo-logo). ONLY the SLOW-motion-codes cause the problem. The Speed-up-codes do not. NOTE #3: NOW THIS IS FAST!!! YouŽll see the number of played games rising by aproximately 10 games per second! Use with infinite energy. Else you'll have lost before you can say "OMFGROFLMAO"! SPECIAL NOTE CONCERNING JOKERCOMMANDS: Seeing that the Advance Game Port (the GBA-hackingdevice I'm using) does not appear to support jokercommands (also known as "activator codes"), I myself am unable to confirm if the jokercommand-toggled codes work as intended. If you don't know what jokercommands/activatorcodes are, well they let you activate/deactivate a code during the game by pressing a button. Some codes need jokercommands or else they are either completely useless (a moonjump without a jokercommand can not be controlled) or they will crash the game. If these jokercommand-codes do NOT work on your Action Replay Version 3, please inform me.