UltramasterBDJ´s self-made X-Codes/GBA/Final Fantasy Tactics Advance


Final Fantasy Tactics Advance

Gotta eliminate ´em all! [NOTE #1]
DE7E21BA 6D72C487
2C424635 B64E4EDB
1A0DF4BC 80B8121E
439DB5B3 54D2323A
2F3E4372 FF468C08
FF348115 95D8BE5F
444002DD 9EA25A1F
EFC48901 24F14F07


...exept this one. [NOTE #2]
154FDF85 DC6484BD

CHARACTERMODIFIERS [NOTE #3]

character modifier no.1
00200084 000000XX

character modifier no.2
0020018c 000000XX

character modifier no.3
00200294 000000XX

character modifier no.4
0020039c 000000XX

character modifier no.5
002004a4 000000XX

character modifier no.6
002005ac 000000XX

character modifier no.7
002006b4 000000XX

character modifier no.8
002007bc 000000XX

character modifier no.9
002008c4 000000XX

character modifier no.10
002009cc 000000XX

character modifier no.11
00200ad4 000000XX

character modifier no.12
00200bdc 000000XX

character modifier no.13
00200ce4 000000XX

character modifier no.14
00200dec 000000XX

character modifier no.15
00200ef4 000000XX

character modifier no.16
00200ffc 000000XX

character modifier no.17
00201104 000000XX

character modifier no.18
0020120c 000000XX

character modifier no.19
00201314 000000XX

character modifier no.20
0020141c 000000XX

character modifier no.21
00201524 000000XX

character modifier no.22
0020162c 000000XX

character modifier no.23
00201734 000000XX

character modifier no.24
0020183c 000000XX

character modifier no.25
00201944 000000XX

access X clanmembers [NOTE #4]
00231f20 000000XX

arena-modifier [NOTE #5]
02007f10 000000XX





NOTE #1:
Who needs infinitive energy when all enemies are already dead?
...in some story-based missions, however, you´ll have to wait some turns untill you´ve won. Just selects "wait" a few times and everything will be fine.

NOTE #2:
Just in case you should change your mind (about eliminating everyone, I mean)...



NOTE #3:
This will change the actuall appearance of the specific character during battle.
There may be some differences between the appearance during battle and while checking the teamlist. All following descriptions are meant to be for battle.
(Some of the characters appear more than once, but with slightly different clothes or something like that. These variances could not be considered.

However, I need to say that I have not played this game for a while and cannot recall all names or functions of the specific characters.)



Warning: These modifications will be saved when you save the game.



XX=...
00/01 = weired bug
03/4a = prince Mewt
04/56 = Ritz
05 = Queen
06/5e = Masterjudge Cid (without Choccobo)
07 = Doned
08 = Monblank
09 = prince Mewt´s ... some Moggle who protects him (Cannot recall his name.)
0a/58/59 = anti-law-salesman
0b = a noble Moogle?
0c = Viera
0d = "Mr. You-cannot-defeat-me" (Cannot recall his name.)
0e = female human
0f = main character RL
10 = Mewt RL
11 = Ritz RL
12/4b = Cid RL
13 = Doned RL (invisible)
14 = grey JUDGE!!! (with Choccobo)
15 = pink JUDGE!!! (with Choccobo)
16 = Masterjudge -> freeze
17 to 1b = pupils from snowball fight (RL)
1c = totema of mankind
1d = totema of ... another race (Cannot recall which one it is.)
1e = crystal-totema -> freeze
1f = plant-totema (invisible)
20 = No idea. Another totema?
21 = ???It looks like Link from the Legend of Zelda???
22 = human soldier in winterclothes
23 = woman -> freeze
24 = Ritz RL with white hair
25/26 = Bangaa
27 = Nu Mou
28 = ?
29/2a/57 = Viera
2b/2c = Moogle
2d = cid´s boss (RL)
2e = unknown RL-man
2f = unknown RL-woman
30 = salesman (invisible)
31 = >Theke Bangaa -> freeze
32/33 = crystals (invisible)
34/4c = woman?
35 = prison guard (invisible)
36 = breeder
37 = owner of tavern (invisible)
38 = shop-Moggle (invisible)
39 = shop-Viera -> freeze
3b to 3f = crystal -> freeze
40 to 45 = (dead) plant (invisible or freezes)
47 to 49 alternativ totemas
4d to 4f = chairs!!!
50 = ?
51 = ice-fairy?
52 = box (invisible)
53 = ???what the **** could this thing be???
54 = Crystalball?
55 = corpse? Of Mewt?
5a to 5c = judge WITHOUT Choccobo
5d = some RL guy
5f = woman soldier
60 to 62/65 to FF = ???invisible bug???
63/69 = guy in a RL-suit
64 = NOTHING!!??


(RL stands for "Real Life" and means the characters from 'our' world.)


NOTE #4:
You can not get more characters with this than you already have, so it´s relatively useless.

NOTE #5:
This modifies the arena where your fight takes place.
If you want to go on a exploring-trip through all areas (Even I didn't stand that, I skipped through from 70. Before that, most other missing values only lead to lame normal areas.) you also can go to the tavern instead of the battlefield. It will work the same, meaning the Tavern will be replaced by the chosen area.

00 = snowballfight at school (RL) (day)
01 = snowballfight at school (RL) (night)
02/3 = in frot of café (RL) (day/night)
04/5 = main character's room (RL)
0a to 0e, 18 = some castle?
13 to 17 = totema-areas
19 = Prince Mewt's room
1a to 1c, 1e, 24,25 = palace
3a to 3d = a crytal cave
3e = tavern
3f = prison
40 = part of prison (from story)
41 = shop
42 = monster-breeding area
43 = someone's house
a0 = library
a1 = beautiful crystals!
a2 = CRASH
FF = empty area! (no crash, but you can't move your characters)